SILS Independent Student Blog

METRO workshop on Games, Learning and Literacy

October 22, 2007 · Leave a Comment

METRO workshop on Games, Learning and Literacy
Friday, November 2, 2007 – 10:00am to 4:00pm
METRO, 57 E. 11 Street, New York, NY 10003
$150 METRO members; $200 non-members

The average age of the gamer is 33 and rising, and an estimated 80% of the population under age 34 has played a video game. They are becoming recognized as a medium to deliver not just interactive entertainment, but to engage students in learning simulations and concept applications. Discover why video games matter to your library and institution within the context of learning and literacy. The session concludes with a hands-on (or feet-on) portion – wear comfortable clothing and clean socks!

Objectives:

*      Articulate how gaming fosters literacy

*      Identify learning principles in video games

*      Discover best gaming program practices in academic and special
libraries in North America

*      Experience a variety of educational and serious games

*      Design a new program, collection or service (or renovate an
existing one) to appeal to the “gamer” generation.

Presenter: Beth Gallaway, an independent library trainer/consultant, was
named a Library Journal Mover and Shaker in 2006 for her advocacy of
games in libraries. She is the founder of the LibGaming Blog and email
discussion group, writes a video game review column for Voice of Youth
Advocates, and is the convener of the Teen Gaming Interest Group. Her
book, Get Your Game On! Gaming and Libraries, is available from Neal
Schuman at the end of 2007.

To register, visit the Metro website

For more information, contact Professional Development Manager, Kate
Todd, at ktodd <at> metro.org or call (212) 228-2320, x. 15.

Categories: Things to Do

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